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Old Jul 06, 2005, 03:13 AM // 03:13   #1
Ascalonian Squire
 
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Default Pet Shout Icons

Currently, when you are affected by a shout, a little Icon appears in your Conditions/Hexes/Enchantements bar.

When your pet is affected by a shout, you have no way of knowing.

I think it should be added that any shout affecting your pet appears in your Conditions bar.

Ideally, a second conditions bar for your pet should be added, so that you can see what Hexes/Conditions/Enchantments/Shouts/Stances/Spirits your pet is affected by.
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Old Jul 06, 2005, 03:15 AM // 03:15   #2
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I think conditions/hexes/etc on your pet should appear in your own status bar (to save GUI space) but should have maybe a faded pawprint on them so you can tell they're on your pet. This idea has been brought up a lot, though.
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Old Jul 06, 2005, 03:16 AM // 03:16   #3
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This could be done like in Anarchy Online; there is an optional bar that shows your pet's health, a few commands, and what buffs/debuffs are on the pet.
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Old Nov 29, 2006, 05:15 AM // 05:15   #4
Wilds Pathfinder
 
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Well, the search function works...

I was thinking about how much it bothers me to not know when to recast symbiotic bond (currently lasts 264, recharges in 55), or call of protection. So please, pretty please, with all sorts of nice things on top, would some pet loving developer take a look at this and find someway for me to manage my pet shouts aside from an egg timer?

/signed
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Old Nov 29, 2006, 05:19 AM // 05:19   #5
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its a good idea

/signed
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Old Nov 29, 2006, 12:16 PM // 12:16   #6
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/signed for seeing pet shouts... no idea why we can't already..
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Old Dec 04, 2006, 09:21 AM // 09:21   #7
Wilds Pathfinder
 
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DOes A-net ever actually read this stuff? This idea was originally posted almost 5 months ago. It hurts no one and is abundantly helpful. It doesn't strike me as being somethign that would be difficult to programme (already have shout icon programming for other shouts). Why hasn't this been done yet?
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Old Dec 04, 2006, 02:47 PM // 14:47   #8
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/signed
We need to know when to hit next pet skill so it doesn't override the previous one.
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Old Dec 04, 2006, 03:10 PM // 15:10   #9
Wilds Pathfinder
 
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Actually, what's really needed is an icon for everyone on the party window bar for ECHOES. Has anyone tried really to play a paragon using echoes (and especially, refrains)? It's grossly filled with communication to learn when one runs out because that ally was slightly out of reach of your last shout and whatnot. We have enchantment, condition, hex, and weapon spell icons... I think an echo icon isn't necessarily bad. The four existing icons exist because of their interactivity (removal for the first three, overwriting due to a max of one for the last). Echoes are just as interactive with as those and, as such, deserve their own icon.
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Old Dec 04, 2006, 06:39 PM // 18:39   #10
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/signed
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Old Dec 04, 2006, 11:47 PM // 23:47   #11
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again, the search button is your friend, go introduce yourself to it.
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